Course code DatZ2031

Credit points 3

Computer Graphics

Total Hours in Course81

Number of hours for lectures8

Number of hours for seminars and practical classes24

Independent study hours49

Date of course confirmation22.01.2014

Responsible UnitInstitute of Computer Systems and Data Science

Course developer

author lect.

Inga Viļumsone

Mg. sc. ing.

Course abstract

Course of study deals with graphics applications in general operating principles and use various types of graphic work in preparation. Students acquire practical skills in vector and raster graphics image file creating graphic applications.

Learning outcomes and their assessment

After completing the course student will have:
• knowledge of graphics applications and uses of application areas;
• skills in practice vector and raster graphics applications;
• competence, working group or through work independently, be able to develop information-visual materials, published and printed prints.

Compulsory reading

1. Šmits A. Digitālā fotogrāfija: Adobe Photoshop Lightroom : lietotāja rokasgrāmata. Rīga: Zvaigzne ABC, 2011. 320 lpp.
2. Haginss B., Proberts I. Digitālā fotogrāfija :tehnika un iespējas. Rīga: Zvaigzne ABC, 2008. 192 lpp.
3. Raits M. Digitālā fotogrāfija. Rīga : Zvaigzne ABC, 2006. 239 lpp.
4. Simonovičs S.V., Jevsejevs G.A., Aleksejevs A.G.. Datorgrafika. Rīga: Kamene, 2003. 221 lpp.

Further reading

1. Karbo M. B. Digitālā kamera no A līdz Z. Rīga: Egmont Latvija, 2004. 98 lpp.
2. Chapman N., Chapman J. Digital multimedia./ 2nd ed. Chichester, West Sussex: John Wiley and Sons, 2004. 679 p.