Course code Arhi2065

Credit points 4.50

Digital Tools in Landscape Projects IV

Total Hours in Course120

Number of hours for lectures10

Number of hours for laboratory classes38

Independent study hours72

Date of course confirmation10.03.2021

Responsible UnitInstutute of Landscape Architecture and Environmental Engineering

Course developer

author lect.

Artūrs Mengots

Mg. arch.

Prior knowledge

Arhi1031, Digital Tools in Landscape Projects I

Arhi2063, Digital Tools in Landscape Projects II

Arhi2064, Digital Tools in Landscape Projects III

Replaced course

ArhiB015 [GARHB015] Digital Tools in Landscape Projects IV

Course abstract

The aim of the study course is to acquire the necessary knowledge to work with the 3D modeling program Lumion, as well as to master Adobe Photoshop in the development and presentation of landscape architecture projects. The study course will also provide knowledge about the use of a laser cutter to create models.

Learning outcomes and their assessment

1. Knowledge: knowledge of Lumion program, in-depth knowledge of Adobe Photoshop program application and laser cutter application layout creation. Practical work No. 1-4.
2. Skills: Students are able to create visualization, animation and 360-degree panoramas for improvement projects, as well as to create high-quality graphic materials - posters, plans, cuts, notes, photo montages, schemes. Practical work No. 1-4.
3. Competence: competently use Adobe Photoshop and Lumion software, as well as the possibilities provided by a laser cutter in the development of landscape architecture projects. Practical work No. 1-4.

Course Content(Calendar)

1. Digital tools in landscape architecture. Visualization methodology and ethics. Visualization recommendations (3h).
2. Graphic design of the improvement plan with Adobe Photoshop (3h).
3. Graphic design of notes and cuts with Adobe Photoshop (3h).
4. Graphic design of landscape research schemes with Adobe Photoshop (3h).
5. Post-production with Adobe Photoshop (3h).
6. Practical work No. 1 (3h).
7. Lumion interface. Camera navigation. Settings. Scenes. Lumion models, their movement, copying, modification, terrain modeling. Layers (3h).
8. Development of Lumion interactive model (3h).
9. Creation of visualizations. Animation. Creation of 360 degree panoramas (3h).
10. Practical work No. 2 (3h).
11. Working with a laser cutter (3h).
12. Practical work No. 3 (3h).
13. Practical work No. 3 (3h).
14. Practical work No.4 (3h).
15. Practical work No.4 (3h).
16. Presentation and defense of practical works (3h).

Requirements for awarding credit points

Class attendance not less than 75%. Independent works have been developed, submitted and positively evaluated in due time. For works submitted after the specified time (if there is no justifiable reason), the mark is reduced by 1 point.

Description of the organization and tasks of students’ independent work

Development of independent works, study of materials in e-studies and computer classroom. Developed digital groggy materials for improvement projects and layout.
Practical work No. 1. Application of Adobe Photoshop to create a poster (plan, cut, wrap, photo montage, graphic processing of a scheme). Digital presentation of a poster's visual graphic image.
Practical work No. 2. Application of Lumion for creating visualizations, animations and 360-degree panoramas of outdoor equipment. Submission of visual graphic material digitally.
Practical work No. 3. Application of a laser cutter for creating a layout of equipment.
Practical work No. 4. Digitally created portfolio. Digital submission of visual graphic material.

Criteria for Evaluating Learning Outcomes

The evaluation of the study course depends on the evaluations of practical work.

Compulsory reading

1. Cordoso C. Mastering lumion 3D. Packt Publishing Ltd. 2014. 286 p.
2. Šaflbotems R. Photoshop soli pa solim. Lielvārde: Lielvārds, 2004. 240 lpp.
3. Haginss B., Proberts I. Digitālā fotogrāfija. Tehnika un iespējas. Rīga: Zvaigzne ABC, 2008. 192 lpp.

Further reading

1. Cantrell B., Michaels W. Digital Drawing for Landscape Architecture. Contemporary Techniques and Tools for Digital Representation in Site Design. Wiley,2015. 317.lpp
2. Amoroso N. Representing Landscapes: Digital. Routledge. 2015, 279lpp

Notes

Compulsory course in full-time studies of VBF study program "Landscape Architecture and Planning" (Bachelor). The study course is also taught in English.